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Mrs. Theresia

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Mrs. Theresia
General information
GenderFemale
ClassificationLynx
Affiliation and military information
AffiliationGA Europe
TORUS
OccupationOriginal
Rank22->29
CraftNEXT Karyon
Real world information
AppearancesArmored Core 4
Armored Core: For Answer
EncounteredArena

Mrs. Theresia is a Lynx that appears in Armored Core 4 and Armored Core: For Answer. She is ranked the #22 Original. She is later ranked #29 in Collared.

In-Game BiographyEdit

Armored Core 4Edit

GA's dedicated Original, a quirky embodiment of GAE's unique NEXT battle ethic. Her experimental quadruped differs from most GA designs.

Armored Core: For AnswerEdit

This Original has been in action since the Dismantlement War. This female Lynx is rumored to have taken on a few "dirty" jobs during TORUS' formation, setting her apart from other LYNX. She pilots a rare, former GAE four-legged craft.

NEXT KaryonEdit

ACFA mrs theresia

NEXT Karyon

Karyon is an experimental quad leg GAEN01-STARLET equipped with common GA heavy weaponry, such as bazookas and missiles. In for Answer, reflecting her shift of loyalties from former GAE to TORUS as well as symbolically opposing GA, she changed her core part to a TORUS-built ARGYROS and swapped her head and arms to Aldra-developed SOLDNER parts, as well as using Aldra and TORUS-built weaponry. She kept her GAE-built STARLET legs to maintain her mobility and as a keepsake to her former employer; illustrating her loyalties well.

StrategyEdit

AC4Edit

Mrs. Theresia is well-armored and fast, and has multiple ways to quickly kill an unsuspecting opponent. She is armed with a standard-issue GAN01-SS-WB bazooka and an OGOTO grenade launcher; both of these will take off large chunks of your AP at once. Her missile weaponry consists of NIOBRARA03 hand missile as well as OSAGE03 vertical missile; both of which are very maneuverable. Carry flares to counteract her missiles and keep moving. While energy weapons are recommended, it is far better to barrage her with missiles from above as her anti-air capability is limited (besides her missiles, that is).

AC:FAEdit

Not only Mrs. Theresia is back with a vengeance, she's ranked second-lowest in Order Matches, meaning that if your match with Killdozer is a breeze, Karyon will quickly serve as a wake-up call. She still has her bazooka (even if it hits for less since she now uses an Aldra BZ-BROCKEN model) and her ALLEGHENY01 hand missile. However, she swapped out her grenade launcher with a SULTAN Plasma Cannon and most importantly, a BISMUTH Kojima missile. Both of these weapons can and will wreak havoc on most beginners, coupled to the fact that most new players do not have access to better weaponry at this point (doubly so for Independent users as the Shop will not be available at the start of the game).

Unless you want to delay fighting Mrs. Theresia until better parts can be equipped, here are some starter NEXT guides to defeat her. Note that your starter NEXT pack holds weapons for all but the shoulder and hangar slots so that you may dual-wield them, if you have a rifle in your left hand when you start and a blade in the other, there will be another rifle so you can have rifles in both hands, same goes for all weapons you start with.

  • GA-starters may want to buy flares, first of all; a GALLATIN02 should be available from the Shop. Sell the GAN02-NSS-WR rifle and the extra bazooka to get the GAN01-SS-WG gatling gun, and use it in tandem with the bazooka for CQC. Do note that your SUNSHINE-L is weak to energy attacks, so be aware of her plasma cannon. Another option is to simply take to the air and pelt her with missiles.
    • Completing three GA missions will unlock BFF NEXTs. You may wish to swap your SUNSHINE-L for a 047AN (though you need to find a good substitute generator/boosters; use NEW-SUNSHINE ones). If you do, simply fly and snipe her from afar and she will fall, but beware her Kojima missiles. Use flares.
  • Interior Union starters have it easier on defense, but worse on attack, as Mrs. Theresia has an above-average energy defense. Since you have no flares, concentrate on dodging her Kojima missiles; Overboosting out of the way is a good way, but use it sparingly. Sell your laser rifles and buy backup pulse guns. Equip double SAMSARAs and two LAMIA AS missiles. Fly high and deplete your AS missiles first before going in for the kill with plasma rifles. Try to stay up close while using the plasma rifles; this will become a damage race.
    • Completing three Interior Union missions will unlock more Interior and Aldra weapons. If the RIGEL generator becomes available, you may try to swap your MAXWELL for that to lighten up the load (particularly in Reg 1.40). Aldra bazookas are low on ammo but has low recoil as well.
  • Omer-starters can try to defeat her from the get-go. Equipping two chainguns on Reg 1.40 can and does dent her armor quite nicely, as it eats AP and even better, make her Kojima missiles blow up on her face. Equip dual rifles as backup and you can defeat her quite easily.
    • Completing Omer missions unlocks Algebra's flares, the YASMIN. Equip it and Karyon shouldn't be too much of a problem.
  • Independents have it hard. Not only is the 03-AALIYAH low on defense, Karyon can move nearly as fast as you can, even with your souped up boosters. Aerial engagements are bad too since AALIYAH is bad on energy management. Trying to defeat her in a damage race is very hard and is better reserved for experienced players. One of the option is to really get in close and try blading her with your DRAGONSLAYER; risky since the blade is very short, but when used in tandem with your machinegun, the tactic may be useful. Regulation 1.40 gives the much-needed machinegun buff, so dual-wielding starter 01-HITMAN machineguns is another way to defeat Karyon with least risk possible.
    • Unlocking parts as above may give you an advantage, so make sure to pick one Company and do their missions in a row. GA in particular is happy to provide you with ever-needed flares and some heavy weaponry to help; a machinegun+bazooka combo is a good start. Do not be discouraged, many first-timers have defeated Karyon as an Independent after several tries; Mrs. Theresia is simply an early challenging opponent.
    • Defeating AF GigaBase and the the two missions after it will give you cluster bazookas. Get some tune points on the Load option and you will have a formidable low EN arsenal that will let you wear down on her PA quite quickly, aswell as giving an average defense against her RPHGs (missiles) (you have to shoot in the right direction though), while not using too much of ur EN, allowing some defensive manuvering to avoid her direct-fire weaponry. It may also be advised to take the fight to a place with lots of obstructing buildings that can block Kayron's missiles (and give the player some cover for when she/he needs to restore the EN/KP (PA)reserves.)
    • All together, Kayron is hard to disable with the 03's limited arsenal. The only trumph card it has is its insane Overed Boost unit and slightly higher EN recovery. In general, get rid of the plasma cannon, it needs a huge ammount of EN and still has only 10 shots and lousy velocity, giving her lots of time to evade it, should she at all need to as it is a hard fight just to get it to aim correctly at her. Her Ballstic defense values are comparable to a tank type but her EN defenses aren't so impressive. a VERY easy way to beat her without running ANY missions first; would likely be to simply boost around making her waste her missiles. For those who wish to beat her before anything else but Champion Champs, the tactic below is likely the best for all players: When u're sure she has nothing, get close and get out, wait a second or two, THEN you hit her in the face with your only weapon, the DRAGONSLAYER, while the Assault Armor shockwave slowly dissapears.

PartsEdit

Armored Core 4Edit

NEXT Karyon

NEXT Karyon in Armored Core 4

  • R Front Stabilizer
    • Head/Top: TAWHID-HEAD-OPF02
    • Head/R Side: None
    • Core/ R Upper: None
    • Legs/ RF Upper: None
    • Legs/ RF Middle: None
    • Legs/ RF Lower: None
  • L Front Stabilizer
    • Head/Top: None
    • Head/L Side: None
    • Core/ L Upper: None
    • Legs/ LF Upper: None
    • Legs/ LF Middle: None
    • Legs/ LF Lower: None
  • L Rear Stabilizer
    • Core/L Lower: None
    • Arms/Left: None
    • Legs/Back: None
    • Legs/LR Upper: None
    • Legs/LR Middle: None
    • Legs/LR Lower: None
  • R Rear Stabilizer
    • Core/R Lower: None
    • Arms/Right: None
    • Legs/Back: None
    • Legs/RR Upper: None
    • Legs/RR Middle: None
    • Legs/RR Lower: None

Armored Core: For AnswerEdit

Shot 2008 09 06 003723 513

NEXT Karyon seen in Armored Core: For Answer

  • Head Stabilizers
    • Head Top: None
    • Head R Side: None
    • Head L Side: None
  • Core Stabilizers
    • Core R Upper: None
    • Core L Upper: None
    • Core R Lower: None
    • Core L Lower: None
  • Arm Stabilizers
    • Arm Right: None
    • Arm Left: None
  • Leg Stabilizers
    • Legs Back: None
    • Legs RF Upper: None
    • Legs LF Upper: None
    • Legs RF Middle: None
    • Legs LF Middle: None
    • Legs RF Lower: None
    • Legs LF Lower: None
    • Legs RR Upper: None
    • Legs LR Upper: None
    • Legs RR Middle: None
    • Legs LR Middle: None
    • Legs RR Lower: None
    • Legs LR Lower: None

TriviaEdit

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