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List of First Generation Parts

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Parts from Armored Core, Armored Core: Project Phantasma and Armored Core: Master of Arena. There are a total of 138 parts in the original Armored Core, 160 in Armored Core: Project Phantasma and 187 parts in Armored Core: Master of Arena.

If you are looking for parts from Armored Core 2 and Armored Core 2: Another Age, see here

HeadEdit

Introduced in Armored CoreEdit

Part IDPriceWeightEN DrainArmor PointsDef ShellDef EnergyComputer TypeMap TypeNoise CancelerBio SensorRadar FunctionRadar RangeUnlockNotes
HD-01-SRVT 26500c122350816154149DetailedArea MemoryNoneProvidedNone-ShopHead unit with built-in bio sensor.
HD-06-RADAR 51800c145875741109194StandardArea&Place NameProvidedNoneProvided8120ShopEquipped with wide-area radar and various options.
HD-08-DISH 33200c133716870205162StandardArea&Place NameNoneNoneNone-ShopEquipped with an enhanced auto-map function.
HD-2002 29000c156457787140154StandardArea MemoryNoneNoneProvided6000ShopHead unit equipped with radar function.
HD-D-9066 43200c138657885165232StandardArea MemoryNoneProvidedProvided6120ShopFull range of options and good EG shields.
HD-GRY-NX 14700c2322181004194134RoughNo MemoryNoneNoneNone-Starting PartEconomy unit with good shields but no optional equipment.
HD-ONE 68100c161304800132129DetailedArea MemoryProvidedProvidedProvided7980ShopFully equipped with wide-area radar and all options.
HD-REDEYE 41100c146538840148151DetailedArea&Place NameNoneNoneProvided5980ShopEquipped with radar and an enhanced auto-map function.
HD-X1487 19000c166420975160185RoughNo MemoryProvidedProvidedNone-Guard Freight TrainFull range of sensors but without the auto-map function.
HD-ZERO 22500c185431925221149RoughNo MemoryNoneNoneProvided6300ShopHead unit with build-in bio sensor.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceWeightEN DrainArmor PointsDef ShellDef EnergyComputer TypeMap TypeNoise CancelerBio SensorRadar FunctionRadar RangeUnlockNotes
HD-G780 82500c393723905186/146448/292RoughArea&Place NameProvidedProvidedProvided7600Defeat Spike in the Arena/ShopProvides good protection against energy based weapons.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceWeightEN DrainArmor PointsDef Shell*Def Energy*Computer TypeMap TypeNoise CancelerBio SensorRadar FunctionRadar RangeUnlockNotes
HD-12-RADAR 72600c180511831104159StandardArea&Place NameProvidedProvidedProvided 8720Defeat Masquerade in the Master Arena.A specialized unit equipped with a wide variety of radar functions.
HD-HELM 63200c134793850172185DetailedArea&Place NameNoneProvidedProvided7300Destroy Berserk MTsWell-balanced unit with improvements made to all existing functions.
HD-H10 81000c261332956204210RoughArea MemoryNoneNoneNone-Defeat Blitz in the Sub-Arena.Heavily armored unit designed with defensive strength in mind.
HD-4004 44100c139628820146138DetailedArea MemoryProvidedNoneProvided6200Defeat Flash in the Sub-Arena.A design-oriented model with low basic functionality.

CoreEdit

Introduced in Armored CoreEdit

Part IDPriceCore TypeWeightEN DrainArmor PointsDef ShellDef EnergyMaximum WeightAnti-Missile-ResponseAnti-Missile-AngleExtension SlotsUnlockNotes
XCA-00 61500cMiddleweight110310462710530505277048488Starting PartStandard core unit with average performance overall.
XCH-01 72000cHeavyweight138487330156155433600483212ShopHeavyweight core with an excellent shoulder load and heavy armor.
XCL-01 88000cLightweight885138023804926102450486416ShopElectronic warfare core with many slots for special equipment.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceCore TypeWeightEN DrainArmor PointsDef ShellDef EnergyMaximum WeightAnti-Missile-ResponseAnti-Missile-AngleExtension SlotsUnlockNotes
XXA-S0 122000cLightweight78412732050600/580580/5602820505017ShopTest model. Lightweight, but with low AP.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceCore TypeWeightEN DrainArmor PointsDef ShellDef EnergyMaximum WeightAnti-Missile-ResponseAnti-Missile-AngleExtension SlotsUnlockNotes
XXL-D0 115000cLightweight91011202960608610332032205ShopTest model that represents the next generation standard.

ArmsEdit

Introduced in Armored CoreEdit

Part IDPriceArm TypeWeightEN DrainArmor PointsDef ShellDef EnergyWeapon LockAttack PowerAmmo CountAmmo TypeAmmo CostRangeMaximum LockReload TimeUnlockNotes
AN-101 19000cMiddleweight122810061670384374--------ShopNormal arm unit with average performance.
AN-201 15300cLightweight10548771635352334--------Starting PartLow energy consumption version of the AN-101.
AN-25 28400cLightweight8536821826344284--------ShopLightweight type arm units with better performance.
AN-3001 39500cMiddleweight161212581935487/477353--------ShopMiddleweight arms with maximum energy shielding.
AN-863-B 34000cHeavyweight172613941880517406--------ShopWeight is increased for added durability.
AN-D-7001 23000cMiddleweight144515121743306453--------ShopAverage arm units with enhanced performance.
AN-K1 49000cLightweight9059301790339402--------ShopReduced-weight arm units with full AP and shields.
ANKS-1A46J 42100cHeavyweight212014151990679/659496--------ShopOffers the maximum AP but interferes with some parts.
AW-30/3 56400cDual Missile48037768800Standard83080Solid130c9000310Fires 2 rounds of 3 small missiles for a total of 6 missiles.
AW-GT2000 48600cGatling Gun Arms141592113200Special305300Solid62c780012ShopDual gatling guns can concentrate high-speed rounds at a single point.
AW-MG25/2 54500cMachine Gun Arms11937881200Special158400Solid33c880012ShopCan strafe with 4 rifles at once.
AW-RF105 77600cCannon1530106128000Narrow&Deep1530100Solid220c9300115Shop2 cannons with incredible firepower.
AW-RF120 67200cCannon1827137142000Narrow&Deep212050Solid300c9800118ShopEnhanced dual cannons. Somewhat fewer shots.
AW-S60/2 66600cDual Missile76242072500Standard830120Solid130c9000210ShopFires 2 rounds of 2 missiles at once for extra shots.
AW-XC5500 83600cPlasma Cannon/Laser Cannon168854787500Narrow&Deep124170Energy0c1200017ShopEnergy weapon. Fires twin laser bursts.
AW-XC65 98500cPlasma Cannon/Laser Cannon190562579200Narrow&Deep232240Energy0c8300110ShopEnergy weapon. Fires two beams.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceArm TypeWeightEN DrainArmor PointsDef ShellDef EnergyWeapon LockAttack PowerAmmo CountAmmo TypeAmmo CostRangeMaximum LockReload TimeUnlockNotes
AW-DC/2 188500cDual Cannon180522089200Special382220Solid1800c15300160Defeat Sadistic in the ArenaDual grenade launcher.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceArm TypeWeightEN DrainArmor PointsDef ShellDef EnergyWeapon LockAttack PowerAmmo CountAmmo TypeAmmo CostRangeMaximum LockReload TimeUnlockNotes
AN-891-S 54200cHeavyweight179012901920480509--------Defeat Max in the Arena.High defense model equipped with armor shielding.
AW-R/4 126300cCannon1650187160000Standard1024180Solid150c8000115Defeat EX300 in Master Arena.Multi-cannon firing capability.

LegsEdit

Introduced in Armored CoreEdit

Part IDPriceLeg TypeWeightEN DrainArmor PointsDef ShellDef EnergyMaximum WeightSpeedStabilityJump FunctionUnlockNotes
LN-1001 28500cMiddleweight Humanoid Legs19661725323555653144702771018ProvidedShopBalanced, standard humanoid legs.
LN-1001B 45200cMiddleweight Humanoid Legs2305188933835855434630/46802721320ProvidedShopEnhanced variation of the LN-1001.
LN-1001-PX-0 25000cMiddleweight Humanoid Legs1892184430355285084100/4130280904ProvidedStarting PartBalanced humanoid legs for combat on all terrain.
LN-501 71800cMiddleweight Humanoid Legs1675291029475085353990451854ProvidedShopHas the shield performance and load capacity of a middleweight.
LN-502 35800cMiddleweight Humanoid Legs1790246633435385923800275843ProvidedShopThis middleweight has reduced weight without sacrificing performance.
LN-SSVT 44000cLightweight Humanoid Legs1528233827954825073560445596ProvidedRemove Gun EmplacementLight, fast humanoid legs but with low load capacity and AP.
LN-3001 52200cHeavyweight Humanoid Legs313722063703870/81559466001532518ProvidedShopHeavily armored humanoid legs with a high load capacity. Poor speed.
LN-3001C 64100cHeavyweight Humanoid Legs352824183997889/82460271001512977ProvidedShopBest AP and shields among the humanoid legs.
LN-D-8000R 49000cHeavyweight Humanoid Legs2426235035325106564720/47702691200ProvidedShopHumanoid legs with special anti-energy weapon armor.
LN-SSVR 32400cHeavyweight Humanoid Legs275020133606805/78953254001482150ProvidedShopLightest of the heavily armored humanoid legs.
LNKS-1B46J 48000cHeavyweight Humanoid Legs306523043788822/772618/60861001463802ProvidedShopShock absorbing structure reduces recoil from shell hits.
LB-1000-P 20500cReverse Joint2095122835146094443775/38752862310ProvidedShopPhenomenal maneuverability but low load carrying capacity.
LB-4303 24000cReverse Joint2647158535756434884180/42802912505ProvidedShopIncreased ground contact area for enhanced shock absorbing capacity.
LB-4400 17300cReverse Joint2520140035606174514020/41202942084ProvidedShopStandard reverse joint type. Good maneuverability and inexpensive.
LB-4401 31800cReverse Joint2910145638106724684510/46102872713ProvidedShopBest overall performance of the reverse joint types.
LBKS-2B45A 27000cReverse Joint24801703373158451539902991985ProvidedShopDeluxe type with enhanced shielding against energy weapons.
LF-205-SF 42600cQuadruped2137281028414466543450483580ProvidedShopStandard four-leg type. Top-class maneuverability.
LF-DEX-1 69000cQuadruped2650401631795575534450360820ProvidedShopIncreased load carrying capacity requires vast amounts of power.
LFH-X3 56000cQuadruped2400298831004686103810421710ProvidedShopEnergy gage recovers quickly when halted.
LFH-X5X 82000cQuadruped28803584332849770050004421110ProvidedShopNew four-leg type pushes the specs to the limit.
LC-HTP-AAA 38500cTank291528773688728/656694/6254130250630NoneShopHas performance near that of a four-legged type.
LC-MOS18 16000cTank4182978392885857280001054245NoneShopMaximum load carrying capacity but poor speed and weight.
LC-MOS4545 59000cTank36102609399090575374002115101NoneShopA dreadfully durable monster machine.
LC-UKI60 25500cTank38601104382281258969501383710NoneShopEconomy wheeled truck type with finely adjusted performance.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceLeg TypeWeightEN DrainArmor PointsDef ShellDef EnergyMaximum WeightSpeedStabilityJump FunctionUnlockNotes
LN-2KZ-SP 118000cHumanoid Legs182030342210648820/74244203833025ProvidedShopAble to carry heavier loads, but AP is sacrificed.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceLeg TypeWeightEN DrainArmor PointsDef ShellDef EnergyMaximum WeightSpeedStabilityJump FunctionUnlockNotes
LN-S3 75000cMiddleweight Humanoid Legs23002050342675268056301061480ProvidedBeat Humanoid Legged in Extra ArenaLightweight model, but without sacrifing defense or load capacity.
LB-H230 56000cReverse Joint34581848388069543051242752954ProvidedBeat Reverse Jointed in Extra ArenaNew reverse joint model featuring enhanced load capacity.
LF-TR-0 92000Quadruped2593335825465896694360504542ProvidedBeat Four Legged in Extra ArenaEnhanced speed while retaining defensive properties.
LC-HTP-H5 64000Caterpillar3056314038846876455630284731NoneBeat Tank Legged in Extra ArenaEnhanced hover tank with increased speed and maneuverability.

BoostersEdit

Introduced in Armored CoreEdit

Part IDPriceWeightEN DrainBoost PowerCharge DrainUnlockNotes
B-P320 10800c2082898004360Starting PartLow priced but seems a bit underpowered.
B-P350 13700c16233128004410ShopEconomy type with high power but high energy consumption.
B-P351 25500c28841210006980ShopHigh-performance model with both high power and energy consumption.
B-T001 34000c14930173004600Guard Factory EntranceAchieves both enhanced power and low weight at the same time.
B-T2 31500c23538148003850ShopPower itself is low but offers the highest efficiency.
B-VR-33 48500c25535190005070ShopMaintains the top-class power to achieve good efficiency.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceWeightEN DrainBoost PowerCharge DrainUnlockNotes
B-HP25 52500c1863585002520ShopSmall lightweight model. Low acceleration, but efficient.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceWeightEN DrainBoost PowerCharge DrainUnlockNotes
B-PT000 62500c30152234007450Beat Rob in the Arena.Power on demand. For rapid approaches and retreats.

FCSEdit

Introduced in Armored CoreEdit

Part IDPriceWeightEN DrainMaximum LockLock TypeUnlockNotes
COMDEX-C7 11100c14244StandardStarting PartMaximum of 4 lock-ons, average performance.
COMDEX-G0 22500c14244StandardShopMaximum of 4 lock-ons, fast lock-on.
COMDEX-G8 16400c14246StandardShopMaximum of 6 lock-ons, long-distance lock-on.
QX-21 20300c8121Wide&ShallowShopMaximum of 1 lock-on, short lock over a wide area.
QX-9009 96000c24556Narrow&DeepShopMaximum of 6 lock-ons, longest lock distance.
QX-AF 35700c10162Wide&ShallowExterminate OrganismsMaximum of 2 lock-ons, short lock.
TRYX-BOXER 48100c10193Tall/LengthwayShopMaximum of 3 lock-ons, vertical sight.
TRYX-QUAD 63000c18386Wide/SidewayShopMaximum of 6 lock-ons, horizontal sight.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceWeightEN DrainMaximum LockLock TypeUnlockNotes
FBMB-18X 108000c21656Wide&ShallowShopMaximum of 6 quick, wide area lock-ons.
RATOR 129000c18752Narrow&DeepShopMax lock-on 2 suitable for long distance missiles.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceWeightEN DrainMaximum LockLock TypeUnlockNotes
P/CV 96000c24551StandardAssist MTsWide area model well suited for close to mid range encounters.

GeneratorEdit

Introduced in Armored CoreEdit

Part IDPriceWeightEnergy OutputMaximum ChargeRedzoneUnlockNotes
GBG-10000 43500c3989988340002980ShopHigh power provided a wide selection of equipment.
GBG-XR 56000c4528207480003250Destroy Plus EscapeeCustom-made unit having both power and capacity.
GPS-V6 32000c3634728430005000ShopLoad increased to nearly twice that of the GPS-VVA.
GPS-VVA 19500c3084728280007800Starting PartLow in both power and capacity. Wide red zone.
GRD-RX5 23300c2255300380004000ShopBalanced-performance generator.
GRD-RX6 27800c2866000330004000ShopPerformance not bad, but the equipment is so-so.
GRD-RX7 38700c3486810315005000ShopVery good power but poor stamina.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceWeightEnergy OutputMaximum ChargeRedzoneUnlockNotes
GBX-TL 38000c158290555000022000Defeat Luke in the Arena/ShopLarge output and capacity, offset by its heavy weight.
GBX-XL 139000c9758500520003300ShopModified GRD-RX6. Above average efficiency.

Back UnitEdit

Introduced in Armored CoreEdit

Part IDPriceWeapon TypeWeightEN DrainRadar FunctionWeapon Lock/Radar TypeAttack PowerAmmo CountAmmo TypeAmmo CostRangeMaximum LockReload TimeUnlockNotes
RXA-01WE 12100cRadar210243Provided-----8650--Starting PartOld-style antenna but still holds up well in use.
RXA-77 23000cRadar125274Provided-----8700--ShopThis radar can detect the approach of homing missiles.
RXA-99 14500cRadar160267Provided-----8800--ShopNew-type radar permits an even wider area to be searched.
RZ-A0 17900cRadar480387Provided-----11500--ShopThis radar uses 2 dishes for enhanced enemy-search capability.
RZ-A1 33000cRadar433403Provided-----15700--ShopExpands the enemy-search range up to the current technological limit.
RZ-BBP 40900cRadar454566Provided-----16300--ShopHighest-quality radar with highest-class performance.
RZT-333 27700cRadar343451Provided-----11700--ShopCombines both missile detection and wide-range search capability.
WC-01QL 69500cPlasma Cannon273618NoneSpecial153180Energy0c1200017ShopEnergy weapon. Beam cuts down enemies.
WC-CN35 32750cChain Gun59311NoneSpecial338250Solid52c1000012ShopFast reloading rifle. Easy to use.
WC-GN230 75200cGrenade Launcher12308NoneNarrow & Deep352015Solid985c12000132ShopAn AC's symbolic weapon that mows down enemies in a firestorm.
WC-LN350 41800cLinear Gun4258NoneSpecial690120Solid108c900016ShopBurst-fire type weapon emphasizing firepower over number of shots.
WC-ST120 56000cSlug Gun8276NoneSpecial18380Solid156c8100122ShopFires 7 simultaneous shots that scatter over a wide range.
WC-XC8000 78700cLaser Cannon1110455NoneNarrow & Deep206550Energy0c8500110ShopEnergy weapon. Fires laser rounds.
WC-XP4000 61000cPulse Cannon318364NoneNarrow & Deep770100Energy0c900015ShopEnergy weapon. Reloading ion cannon.
WM-L201 46200cLarge Missile835180NoneStandard430012Solid897c12500110ShopPowerful large missiles fired singly.
WM-MVG404 31000cMissile620280NoneStandard156024Solid252c10000110ShopPod that fires single missiles.
WM-MVG802 44000cMissile718220NoneStandard156032Solid252c10000210ShopFires up to 2 missiles at once.
WM-P4001 43800cDual Missile755320NoneStandard83060Solid130c9000110ShopFires 2 left or right curving indirect attack missiles.
WM-PS-2 66700cTriple Missile1125360NoneStandard83090Solid130c9000110ShopFires 3 up-curving indirect attack missiles.
WM-S40/1 18700cSmall Missile240NoneStandardStandard83040Solid130c9000110Starting PartPod that fires single small missiles.
WM-S40/2 23000cSmall Missile337320NoneStandard83040Solid130c9000210ShopFires up to 2 small missiles at once.
WM-S60/4 28800cSmall Missile520349NoneStandard83060Solid130c9000410Secret Factory ReconFires up to 4 small missiles at once.
WM-S60/6 38100cSmall Missile583353NoneStandard83060Solid130c9000610ShopFires up to 6 small missiles at once.
WM-X10 24800cBomb Dispenser939105NoneNone67510Solid560c0050ShopDrops 16 powerful ground-attack mines.
WM-X201 62250cMulti Missile720250NoneStandard98018Solid1125c12000115ShopMulti-warhead missiles that scatters warheads in flight.
WM-X5-AA 19300cBomb Dispenser61685NoneNone67510Solid270c0050ShopDrops 8 ground-attack mines. For experts.
WR-L24 29460cLarge Rocket80518NoneNone398024Solid417c17700016Eliminate StrikersThis rocket has the greatest firepower of any single weapon.
WR-M50 27600cRocket67713NoneNone224050Solid220c14000012ShopCarries 50 rockets.
WR-M70 36500cRocket71824NoneNone224070Solid220c14000016ShopCarries 70 rockets.
WR-S100 32400cSmall Rocket84615NoneNone1310100Solid110c12500012ShopCarries 100 small rockets.
WR-S50 15900cSmall Rocket2188NoneNone131050Solid110c1250008ShopCarries 50 small rockets.
WX-S800/2 69400cDual Missile1650415NoneStandard112060Solid515c11000112ShopFires 2 missiles with 1 lock-on.
WX-S800-GF 90900cDual Missile1110656NoneStandard112060Solid515c11000110ShopFires 6 missiles with 1 lock-on.
XCS-9900 94500cMulti Missile1480310NoneStandard98020Solid112512000115ShopFires 2 multi-warhead missiles simultaneously.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceWeapon TypeWeightEN DrainRadar FunctionWeapon Lock/Radar TypeAttack PowerAmmo CountAmmo TypeAmmo CostRangeMaximum LockReload TimeUnlockNotes
WM-AT 256800cLarge Missile910/1507382NoneStandard983010/4Solid3510c20000/5800134Defeat Dark Rider in the Arena.Most powerful missile in AC's inventory.
WM-T0100 86200cSmall Missile725290NoneStandard230120Solid150c900065ShopLots of ammo, but low attack power.
WM-SMSS24 118300cMissile655308NoneStandard163040Solid420c9000410ShopMortar shell. Launches vertically.
M118-TD 96300cMagazine4550None--------Defeat Icarus in the Arena/Shop(in MOA)Additional ammo. Increases a weapons ammo capacity.
WC-SPGUN 89500cSlug Gun91211NoneSpecial20850Energy0c920018ShopFires a seven shell spread.
WC-IR24 159500cLaser Cannon528/1006806None0c302520Energy0c15000140ShopTriple barrel energy weapon.
RZ-Fw2 82100cRadar352826ProvidedOctagon-----21300--Defeat Demise in the Arena/Shop(in MOA)Wide forward search area.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceWeapon TypeWeightEN DrainRadar FunctionWeapon Lock/Radar TypeAttack PowerAmmo CountAmmo TypeAmmo CostRangeMaximum LockReload TimeUnlockNotes
WM-MVG812 54000cSmall Missile1016300NoneStandard83040Solid300c10000430Defeat Advantage in the Sub-ArenaA heat-seeking missile that tracks its target.
WM-X15-EX 86000cPlasma Dispenser580330NoneNone156060Energy0c0015Defeat Brothers in the ArenaPlasma mortar.
WR-RS7 176000cSpecial Rocket75931NoneNone20012Solid2046c15500040Defeat Jin in Fromsoft Arena.Launches special rockets that disable their target's functions.
WRR-10 143000cMine Dispenser35124NoneNone2240100Solid436c008Defeat Jin in Fromsoft Arena.Floating proximity mine.
WX-ED2 74000cPlasma Cannon1350750NoneStandard572160Energy0c1200016Cavern InvasionSimultaneously fires two plasma bursts.
WX-C/4 138000cLaser Cannon1670905NoneStandard125960Energy0c7600132Defeat Sherbert in the Arena.Laser cannon that can simultaneously fire four linked laser cannons.
P77-ST 230000cSteath1780998---------Defeat every Raven.Special equipment that gives the AC stealth capability.

Arm Unit REdit

Introduced in Armored CoreEdit

Part IDPriceWeapon TypeWeightEN DrainWeapon LockAttack PowerAmmo CountAmmo TypeAmmo PriceRangeMaximum LockReload TimeUnlockNotes
WG-1-KARASAWA 75000cLaser Rifle1000422Special155050Energy0c10000180Destroy Fuel DepotEnergy weapon. Strong but heavy.
WG-AR1000 42300cMachine Gun5168Special1051000Solid12c700011ShopMost powerful portable type machine gun.
WG-B2120 59740cBazooka77813Narrow & Deep125080Solid163c8200116ShopHigh firepower but slow moving bazooka fire is easily avoidable.
WG-B2180 75900cBazooka90516Narrow & Deep193050Solid348c7800122ShopUltra-attack bazooka for betting it all on one shot.
WG-FG99 58300cFlamethrower3529None512500Solid41c90011Destroy IntrudersClose-in combat gun shows off its true worth in hand-to-hand combat.
WG-HG235 19000cHand Gun17022Wide & Shallow226100Solid68c480015ShopWide scatter-shot pistol. Very short range.
WG-HG512 26200cHand Gun32410Wide & Shallow437120Solid48c580015ShopLower performance but inexpensive.
WG-MG500 28400cMachine Gun4584Wide & Shallow135500Solid15c780012ShopEnhanced version of the machine gun with higher firepower.
WG-MGA1 14000cMachine Gun3704Wide & Shallow85500Solid9c630011ShopFast-reloading solid round machine gun. Low single-round firepower.
WG-RF35 11400cRifle4156Wide & Shallow218200Solid18c850011Starting PartStandard portable rifle. Suitable for various missions.
WG-RF/5 41500cSniper Rifle2955Special53080Solid83c20000110ShopLong-barrel sniper rifle.
WG-RF/P 33100cSniper Rifle3084Special61260Solid95c16000112ShopSuperior firepower and range, but low reload rate.
WG-XC4 51000cLaser Rifle686308Special820100Energy0c8000110ShopEnergy weapon. High firepower and energy consumption.
WG-XP1000 46000cPulse Rifle188246Special302180Energy0c0c1500013ShopEnergy weapon. Noted for its long range and reload speed.
WG-XP2000 61500cPulse Rifle265285Special435200Energy0c1800016ShopEnergy weapon. Emphasizes its long range and number of shots.

Introduced in Armored Core: Project PhantasmaEdit

Part IDPriceWeapon TypeWeightEN DrainWeapon LockAttack PowerAmmo CountAmmo TypeAmmo PriceRangeMaximum LockReload TimeUnlockNotes
WG-RFM118 95000cRifle51210Wide&Shallow340200/160Solid45c1100015ShopImproved fire speed.
WG-XFwPPk 132000cLaser Rifle893/998395Special1120100Energy0c14000110ShopRapid fire energy weapon.
WG-HG1 72000cHand Gun28352Wide&Shallow280100Solid56c630018ShopUpgraded Hand gun.
WG-PB26 113000cGrenade Launcher68134Wide&Shallow220015/24Solid1015c9000110Defeat Death Master in the Arena/Shop(in MOA)Grenade launcher, powerful but has limited ammo supply.
WA-FINGER 275000cMachine Gun150120Special250/1553000/500Solid8c370011/2Defeat Necron in the Arena/Shop(in MOA)Very powerful for close-in combat.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceWeapon TypeWeightEN DrainWeapon LockAttack PowerAmmo CountAmmo TypeAmmo PriceRangeMaximum LockReload TimeUnlockNotes
WG-HG770 59000cHand Gun21064Wide&Shallow540100Solid147c730017Defeat Stunt Rider in the Sub-Arena.A scattershot handgun with improved target accuracy.
WG-XW11 61000cLaser Rifle547451Special54970Energy0c1050016Defeat Noble in the Sub-Arena.Laser rifle that is capable of firing two simultaneous shots.
WG-FGI-00 62300cFlame Shell81518Wide&Shallow20060Solid104c860015Defeat Eddy M. in the Master Arena.Napalm. Burns the area surrounding the point of detonation.
WG-RF/E 71000cSniper Rifle412156Special380010Energy0c22000148Gift through the mail by winning in the Arena.Sniper rifle with significantly increased bullet velocity.
WG-MG500/E 56100cMachine Gun41510Special185500Energy0c680012Defeat Bibs in the Sub-Arena.A new machinegun that fires energy rounds.

Arm Unit LEdit

Introduced in Armored CoreEdit

Part IDPriceWeapon TypeWeightEN DrainCharge DrainAttack PowerUnlockNotes
LS-2001 11500cLaser Blade123282050738Starting PartInfinitely reusable laser blade. When used the laser blade appears to be red in color.
LS-200G 29000cLaser Blade181451700950ShopPowerful weapon exclusively for close-in combat. When used the laser blade appears to be green in color.
LS-3303 37200cLaser Blade2244326301210ShopEnhanced blade weapon. Both power and energy consumption are higher. When used the laser blade appears to be yellow in color.
LS-99-MOONLIGHT 54000cLaser Blade336938102801Kill "Struggle" LeaderBlade weapon with more than twice the power of conventional blades. When used the laser blade appears to be blue in color.

Introduced in Armored Core: Master of ArenaEdit

Part IDPriceWeapon TypeWeightEN DrainCharge DrainAttack PowerUnlockNotes
LS-1000W 67500cLaser Blade2127124301849Gift through mail by winning in the ArenaAn irregular blade that emits an energy wave. When used the laser blade fires blade waves that appear to be red in color.

Optional PartsEdit

Introduced in Armored CoreEdit

Part ID PricePart TypeSlot SpendFunctionUnlockedNotes
SP-ABS 29,600cBalancer Option1Decreases impact shock.ShopReduces the recoil from shell hits.
SP-AXL 24,000cFCS Accelerator2Accelerates lock-on time.Stop Gang "Dark Soul"Shortens lock-on time.
SP-CND-K 21,000cCharge Expander4Increases energy output.ShopIncreases the number of capacitors in the generator.
SP-E/SCR 38,500cEnergy Screen1Decreases energy damage.ShopReduces damage from energy rounds.
SP-E+ 45,000cEnergy Amplifier1Increase energy weapon power.ShopIncreases the firepower of energy weapons.
SP-EH 45,000cRapid Charge1Increase energy weapon recharge.ShopIncreases the burst fire rate of energy weapons.
SP-JAM 26,000cMissile Jammer3Missile lock-on interference device.ShopRegularly generates pulses that disable missile lock-ons.
SP-M/AUTO 12,900cAuto Launcher1Automatic missile launcher.ShopFires a missile automatically on full lock-on.
SP-MAW 14,200cRadar Option1Adds missile indicator to radar.ShopAdds a missile display function to the radar.
SP-S/SCR 33,000cShell Screen2Decreases projectile damage.ShopReduces damage from solid rounds.
SP-SAP 31,800cAbsorber Option1Decreases cannon recoil.Prototype MT TestReduces the recoil of cannon fire.

Introduced in Armored Core: Project PhantasmaEdit

Part ID PricePart TypeSlot SpendFunctionUnlockNotes
SP-DEtq 245000cEnergy Reduce5Cuts weapon energy needed by half/Decreases energy used.ShopReduced energy weapon consumption by half.

Introduced in Armored Core: Master of ArenaEdit

Part ID PricePart TypeSlot SpendFunctionUnlockNotes
SP-ABS/Re 68000cBalancer Option2New SP-ABS.Complete Champion Extra ArenaEnhanced SP-ABS model.

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